Monday, October 12, 2009

Sunday, October 4, 2009

Monday, August 17, 2009

Final 3D Rendersf

Repetition:
This shape was created from a pattern that showed off the flowing and repeated curves of a random pattern - along the lines of wood patterns. I have used the same colours in my render as what was in my final version of it in 2D form to help link it back to its original design.

Symmetry:
This is my symmetrical design, I based it on a heart shape with positive and negative space.
The shape was made by just creating a single heart in sketchup and adding depth to it, then I created some bar shapes inside the heart and removed depth from them to create negative space, the shape was then copied and flipped to make it symmetrical.
Rhythm:
This is my rhythm render, which has been based on the flow of bubbles and the different scales that they can have.
Proportion:
This render follows the proportions of a leaf pattern which I created. The diamonds still are able to retain the "leaf" like look.


Heirachy:
My heirachy render has been based on a dominant dragon, with smaller, lesser ones surrounding it.
Figure Ground:
Figure-ground has been based on a sakura/cherryblossom flower idea.
Datum:
My datum design is a direct render of my 2D drawing transfered into a 3D shape.
Contrast:
In my contrast design I have used positive and negative space along with contrast of black and white to show off my idea.
Composition:
Composition has been based on flowers and their placement in a 3D world.
Asymmetry:
My asymmetric design still retains similarities to the original 2D sketch, but it has also developed into a form of its own. In some way it has transformed into some sort of vehicle.